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СARPG XII |Environment

The third post is about environment development. The snowy region and the wasteland region.
This is my work for the Smirnov School competition. I didn't get everything done, but I tried my best. I wanted to break away from my usual fantasy style and try something new more sci-fi. I continued working on the stylized shapes and colors, as I'm accustomed to. It turned out pretty well.

Snow-covered outposts preserve the remnants of human civilization, aided by harsh weather that dragons cannot tolerate.

Snow-covered outposts preserve the remnants of human civilization, aided by harsh weather that dragons cannot tolerate.

searching for a composition in Blender

searching for a composition in Blender

 in Blender

in Blender

sketches

sketches

Hostile Lands. When war between humans and dragons erupted on these lush plains, it turned into a lifeless desert. The colors are contrast with those of humans. The color choices also supports desolation, toxic air, and decay.

Hostile Lands. When war between humans and dragons erupted on these lush plains, it turned into a lifeless desert. The colors are contrast with those of humans. The color choices also supports desolation, toxic air, and decay.